Blog Archives

Pondering the Role of Present-Day Tokyo in Patlabor Reboot

A version of this article previously appeared on Anime-Now! in 2016.

Early in 2016, news of an animated Mobile Police Patlabor remake in the fall had anime fans excited for the return of the Special Vehicles Section 2, a ragtag band of crime-fighters saving Tokyo from bad guys who misuse technology for their own evil means. While that description is accurate, the charm, depth and complexity of the characters, storylines and settings is what has granted Patlabor an enduring decades-long appreciation around the world, since the series’ debut as a 6-part OVA in 1988.

Evangelion Creator Talks the Future of the Franchise

This article originally appeared in Anime Now! on December 3, 2016.

This past week, Khara, the studio behind the Rebuild of Evangelion films, celebrated its ten-year anniversary with a special exhibition in Tokyo. Visitors to the exhibit received a special gift an 88-page booklet filled with interviews–including one by Evangelion creator Hideaki Anno himself where he talks about his ...

Shoji Kawamori on What is, and What is NOT, “Canon”

Originally Written by Renato on February 25, 2009

Fans all around the world tear their hair out over which version of which story in the Macross franchise is the “real” one, and which is the “dramatization” or “parallel world” version of events…. In Japan, most fans are rather chill. Why not just relax, everybody? Just over 20 years ago, Shoji Kawamori was kind enough to sit down and answer some fan questions, and among them, he gave us some insight into his philosophy of media-based storytelling. The takeaway from all this, is… You’re thinking about it too hard.

The following is part of a transcript from an interview with Shoji Kawamori on “Macross 7 Fun Net” from September 24th, 1998.
http://www.asahi-net.or.jp/~pn7m-szk/macro…aku/5000hit.HTM

Click the “Read More” link to read the words of wisdom from Kawamori himself, which I have translated for your pleasure.

“Why are Arcadia’s Macross Products so Expensive?” by Mr. K

Originally written by Renato on September 2, 2015

We’ve all thought about it, some of us more vocally than others, and on Thursday last week, the mysterious Mr. K from Arcadia — previously Yamato — took some time to publish a long blog post on the topic of why Arcadia’s products are so highly priced.
The really high quality transforming Macross toys have never been cheap. No, not even the Takatoku 1/55. But Arcadia’s recent offerings have finally broken the 30,000 yen barrier. Some of us in the forums felt that Arcadia had gone insane. Well, this here is a unique opportunity to peek at what actually goes into producing a Valkyrie toy and give a bit more context to the figures.
The original article by Mr. K is here:
http://ameblo.jp/arcadiaac/entry-12066413053.html

What follows is a translation of the entire text, which you can read after the jump.

(All photos are official Arcadia promo images, except for the Lupin III toy photo which is just the normal state of Renato’s living room table 😛 )

Kazutaka Miyatake Interview from Megahouse Variable Action Hi-Spec Orguss

Originally Written by Renato on September 29, 2015

Hot on the heels of the recent translation of the Kazutaka Miyatake interview from the SDF-1 book, comes yet another Miyatake heart-to-heart, this time the big man is talking about his work on Super Dimension Century Orguss, or as I like to call it, “Kei Katsuragi’s Adventures in Wonderland”. I hope you find it as fascinating as I did, giving an insight into the state of mind he must have been in during that entire 1982-84 period.

This interview is from a booklet that was included with the first edition of the Megahouse Variable Action Hi-Spec Orguss toy from earlier in the year. I chose to tackle it at this time since it would be perfect to brush up on our Orguss trivia as this year’s Macross World Convention will have a dedicated ORGUSS panel for all your Space-Time Oscillation needs!
The translation starts after the jump. Enjoy!